

I mean, how many more times are we going to be surprised at the same shinespark sequence break or Ocarina of Time warp skip? Ten Speedrunning Obscurities in SGDQ 2016 Linked also are the wiki pages that I helped prepare, because a lot of these are hopelessly obscure and presumably added to keep the event fresh. I haven't been following the event so close that I can guarantee these all haven't been done before, but the following are a few scheduled games this year that I'm keen to watch for the novelty factor. That can mean the always-entertaining TASBot segments, but also new games that I've yet to see in a speedrunning capacity. While I always enjoy the races and runs of crowd favorites like the Metroids and the Mega Mans (and I guess the Sonics to a much lesser extent), it's the weird and wonderful new "experiments" that the speedrunners try out every year that pique my particular interest. Poring over the schedule for abnormalities and obscurities over the past few weeks has naturally fueled my hype for the event, and specifically certain games that they intend to show off. It's my little part in helping the event go ahead with a bang, in lieu of actually donating much of anything after this recent Summer Steam sale cleaned me out. Twitch has some strict and, dare I say, Byzantine requirements for our wiki pages for them to qualify for their database integration, and I wanted to make sure that the stream's "currently playing game" algorithm went as smoothly as possible for the event coordinators.

This year's SGDQ begins on Sunday the 3rd of July, and in preparation I once again took to the wiki to caulk and plaster over any gaps we might have for the sake of the event's Twitch stream.

One of the tentpole endurance events this Summer, more exciting than the Olympics, Euro 2016 and Wimbledon combined, is the biannual return of the Summer Games Done Quick week-long marathon event put on by the speedrunning community to raise money for charity. Wiki Project: Summer Games Wiki'd Quick 2016
